Object or character
Objects for weapons, furniture and loot. Characters come out facing forward in a T-pose, as a humanoid or a four-legged animal.
Describe a prop or character and get a textured GLB model you can drop into your game engine. A draft costs 15 credits, a high-quality model 60.
Drag to rotate: a little green dragon
Pick these in the 3D generator, then type your prompt.
Objects for weapons, furniture and loot. Characters come out facing forward in a T-pose, as a humanoid or a four-legged animal.
12 art styles, including low poly, cel shading, claymation and photorealistic, plus colour palettes like retro, pastel and Game Boy.
Draft (15 credits) to try ideas quickly, high quality (60 credits) for the model you keep, with cleaner textures and lighter files.
Open the model in the 3D editor. Auto rig costs 140 credits; placing the joints yourself with manual rig is free.
Once a model is rigged, describe a motion like "walk" or "wave" to make an animation for 30 credits.
Need another format? The free 3D model converter turns GLB into OBJ, STL or PLY in your browser.
15 credits for a draft, 60 for high quality. 100 credits cost $1 CAD. Failed generations are refunded.
Yes. You own what you make and can use it in games you sell. See the Terms of Service.
A textured GLB (binary glTF), which most engines and 3D tools open directly.
Both, in one step: Voidless draws a reference image from your prompt, removes the background, then builds the 3D model from that image.
Type a prompt, rotate the result, download the GLB.