The same character in every pose, outfit and expression.
AI image tools draw a new character every time you ask. Voidless keeps yours: you edit the character you already have, so the face, colours and proportions stay put.



"waving hello"
"in a yellow raincoat"
"surprised"
"reading a book"How it works
- 1Make or upload your character
Describe it and generate one from 1 credit, or upload your own drawing for free.
- 2Edit, don't redraw
Ask for a new pose, outfit or expression: "waving", "in a raincoat", "surprised". Each edit is 5 credits and is saved next to the original, named after what you asked for.
- 3Change just one part
Precision edit: draw a box and describe the change. Everything outside the box stays exactly as it was.
- 4Clean cut-outs
The background is removed for you. Download a PNG with a transparent background.
- 5Bring it to life
Short animated loops like idle, wave or walk, at the same size as your character. 15 credits each.
- 6Every angle
A turnaround in 8 directions, all drawn together so they match. 10 credits for the set.
Who it's for
App and SaaS makers
You want a mascot for onboarding, empty states and loading screens, but every new picture is a slightly different mascot.
One mascot in as many poses as you need, plus a waving loop. Make them from Claude Code or Cursor through the Voidless MCP (Voidless+).
Course and e-learning creators
Branching scenarios need the same people reacting in every scene, and stock art never has the exact expression you need.
One cast of characters with every expression and pose, as clean cut-outs ready to place in your slides.
Picture-book and story creators
Your hero has to look the same on page one and page thirty, and a new prompt gives you someone new.
The same hero on every page: running, sleeping, laughing, scared, in a new outfit, always the same face and colours.
Game developers
A sprite that looks right in one clip drifts in the next: a different face, a different size.
One sprite through every animation, all 8 directions and sprite sheets that slice, at the same size in every clip. Build the game in Claude Code or Cursor and let it call Voidless for the art (Voidless+).
Why not a regular image generator?
A regular image generator starts from scratch every time. Write a new prompt and you get a new character: the hair shifts, the colours drift, the face is someone else's. Voidless edits the character you have instead of redrawing it, so a new pose or outfit is a change to your character, not a guess at it.
It is the same tech Voidless uses to keep game sprites on model through every animation.
Common questions
Do I own the images?
You retain ownership of the assets you create and may use them for both commercial and non-commercial purposes without needing our permission. See the Terms of Service for the full wording.
What sizes and formats do I get?
Anything from 32 px pixel art up to 1024 px. Stills download as PNGs with a transparent background; animations as frames, a GIF or a sprite sheet.
Can I upload my own character?
Yes. Uploads are free. Remove the background, then edit, animate or turn your own drawing the same way.
Does it animate?
Yes. Describe a move, like "waving hello" or "walking", and get a short loop at your character's size for 15 credits.
How much does it cost?
You get 125 free credits on sign-up. After that, $1 CAD buys 100 credits. An edit is 5 credits, an animation 15 and an 8-direction turnaround 10. No subscription.
Start with the 125 free credits you get on sign-up. No subscription.
Make your character