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6.2.02026-10-21

New

  • Progress bar: see each generation's current step and how far along it is.
  • Sprite Clean-Up: a free tool that cleans any sprite or 1โ€“5 second clip. It removes background leftovers and stray pixels, and puts pixel art on a clean grid.
  • Clean up sprites and clips straight from Claude or ChatGPT.

Better

  • Long generations (animation sets, video, 3D) no longer show an error after 100 seconds. They finish and appear as normal.
  • Animation sets come out cleaner: no grey shadows under the feet, and no pale smears or blobs on small pixel art.
6.1.02026-10-20

New

  • Sign in with X. If you sign in with any provider using an email that's already on an account, you go into that account instead of getting an error.
  • 3D Model to Sprite Sheet: turn a 3D model into sprites from every direction.
  • Buy credits right from the chat.
  • A new 256px pixel art size, alongside 32, 64 and 128.
  • Every style works at small sizes. Cel-shaded at 32px now gets the same pixel and clean-up passes as pixel art.

Better

  • Pixel art comes out cleaner: stray pixels, specks and gaps in outlines are fixed on every image, edit, rotation and animation.
  • Sprites at 512 and 1024 lose the leftover bits of background, including in animations.
  • Fire, sparks, lightning and glows no longer get cut off when the background is removed.
  • Pixel art at 512 and 1024 sits on a real pixel grid.
  • Animations that need more room start on a bigger canvas, so swings and jumps don't get clipped.
  • Prices show roughly in your own currency.
  • New free accounts start with 125 credits.

Fixed

  • Skeleton editor: buttons that didn't respond now work.
6.0.02026-10-14

New

  • A new home page: type what you want to make, or tap Image, Animation, Sound, Music, Video, 3D or Game.
  • Your first prompt starts a project and names it for you.
  • Edit images inside your project, right next to the agent chat. The agent edits whatever you have open.
  • Make videos from the agent with /video-gen.
  • Redraw any image in a new style with /image-redraw.
  • Make tilesets on the generator page.
  • Download any animation as a GIF.
  • Four new free tools, and how-to guides on every tool.
  • Voxel Editor upgrade: build in 3D, export sprites from 8 directions, VOX or OBJ.
  • Reconnect Google Drive in one click.

Better

  • Cleaner cut-outs, with no leftover background or coloured edges.
  • Every clip in an animation set is the same size.
  • Textures repeat with no visible join.
  • Better 3D models, with cleaner textures and smaller files.
  • Nano Banana is now version 2.1.
  • A simpler sidebar: Home, Assets and Tools.
  • Credits come back if a generation fails because the server restarts.

Prices

  • Now free on every plan: image uploads and Remove BG (they used to need Voidless+ or credits).
  • Cheaper: reference images, 5 โ†’ 2 credits.
  • Higher: high-quality 3D models, 25 โ†’ 60 credits, for the new model. Draft stays 15.

Removed

  • In-paint, Touch Up, the pose editor, Copy mode and Animation Edit. Use Edit and Redraw instead.
5.3.02026-10-11
  • Voidless in Claude and ChatGPT. Add Voidless as a connector and sign in with your Voidless account. You can then generate sprites, animations, sound, music, video and 3D models right from the chat.
  • Connector results show up in the chat. When you use Voidless in Claude or ChatGPT, images, looping animations, sound and video play right in the conversation, instead of as a link.
  • Setup guide at voidless.dev/mcp, for the connector and the npm package.
  • The connector asks before spending credits again instead of making the same thing twice.
  • A simpler way to change a character across its animations. Edit the character (add a hat, give it a sword, recolour it), rotate the edit to 8 directions and animate the right-facing ones. Turn on Flip to left side and the other three are mirrored for free. It works the same in chat ("walk in all 8 directions") and through the API and the connector, which can now also hand images to Claude for use in HTML. The older keep-motion edits are retired.
  • The asset page works on phones.
    • Play your animations and browse rotations, edits and parts. Tap any of them to see it full screen.
    • Edit, Rotate and Animate from the bottom bar, at the same prices as on desktop.
    • Pick which image to start from: the original, an edit or any rotation direction.
    • Choose how an animation ends: looping back to the start, anywhere, or on an image you pick.
    • Animate several images at once, or a whole rotation set in one tap.
  • Sharper pixel-art animations.
  • More payment methods at checkout.
5.2.02026-10-08

New

  • Voidless+: one plan with everything unlocked, credits priced by the dollar ($1 = 100 credits), and team seats at $10 each.
  • Auto image settings: describe what you want and the style, size, type and view are picked for you.
  • Animations loop by default: every clip ends on the frame it starts from, so it plays seamlessly in a game.

Better

  • Rotations look at your sprite first, so side views, front views and four-legged characters turn the right way.
  • Editing an image in chat gives the same result as editing it in the editor.
  • Animations stay on model: characters keep their body shape, and big swings and effects stay inside the frame. When a move needs more room, the animation gets a bigger canvas instead of being cut off.
  • Rotations of small pixel sprites keep their colours instead of coming out as silhouettes.
  • Faster image generation, especially at busy times.
  • Fewer failed generations: when an AI provider is busy we retry for you automatically, and any credits for a failed generation are refunded.

Fixed

  • Pixel art keeps its original colours after edits.
  • Clearer error messages when a generation can't be completed.
5.1.02026-10-01
  • Added Seedream 5.0 Flash image model
  • Smarter, more reliable builds. Every game is now written by one coding model, then checked by a second model that looks for bugs, with a third stepping in to fix anything that breaks. You get this on every build; there's nothing to choose.
  • The agent model picker is gone. No more choosing between Flash, Standard and Advanced: every build gets the full pipeline.
  • Fewer crashes mid-game. The agent now writes for the exact game-engine version your project uses, and avoids common mistakes that only show up while you play, like a game freezing the moment an enemy dies.
  • 3D games stay stable. New 3D games are locked to a specific engine version, so an engine update can't change or break them later.
  • Faster turns. Builds skip an extra planning step and get to work sooner.
  • Fixed builds failing immediately with "hasAnnotatedScreenshot is not defined".
  • Fixed the game console opening as a thin strip; errors now show at full height.
  • Fixed large builds sometimes ending with no changes made; the agent now keeps going until the work is done.
5.0.02026-09-08

๐ŸŽฎ Game Agent

  • The Game Engine is now deprectated and is now the Game Agent. Describe a game and it builds a playable, single-file game you can keep editing by chatting.
  • Slash commands in chat: /image-gen, /image-edit, /image-animate, /sfx-gen, /music-gen, /model-gen, /code.
  • Add --count 4 to make several assets at once.
  • Chain commands in one message. They run in parallel, as fast as your plan's concurrent-run limit allows.
  • Attach assets to a message with an @ mention menu (drill into edits, rotations, and animations).
  • New 3D game engine alongside the 2D engine.

๐Ÿš€ Publish & Share Your Games

  • Publish to play: Get a shareable voidless.dev/play/โ€ฆ link to your game.
  • Export your game as a single-file HTML download.

๐Ÿ–ผ๏ธ Image Generation & Editing

  • Your saved custom styles now appear at the top of the Style dropdown.
  • New UI image type: Game Title, Text, and Graphic modes.
  • Upgraded parts generator
  • New Layers panel for extracted parts
  • Multi animator added

โ˜๏ธ Integrations

  • Connect Google Drive and choose where new generations save

๐Ÿ‘ฅ Teams (Max)

  • Create a team, invite members by email: 3 seats included, buy more for $15 one-time each.
  • Add teammates to specific projects as view or edit collaborators.
  • Members generate from the owner's shared credit pool inside shared projects.

๐Ÿ” Your Account

  • "Where you're signed in". See your devices and sign out others.
  • Your dashboard is now a game-project picker with an at-a-glance stats row.

๐Ÿงฐ New Free Tools

  • Platformer Tileset Generator and Wang/17-piece Tileset Generator.
4.2.02026-07-23
  • Revamped model editor
  • Added model rigging system
  • Added model animation generator
  • Added delete confirmations for assets
  • Added Retro Diffusion and Flux-Juggernaut models back to image generator
4.1.02026-07-13
  • Updated video generator model
  • Set video generator duration
  • Revamped video editor
4.0.02026-07-09

Meet Ergaton: Your AI Agent That Gets to Work ๐Ÿš€ Ergaton ("the worker") doesnโ€™t just suggest steps, it takes real action. Tell Ergaton what you want, and it handles the end-to-end generation, assembly, and delivery of usable assets directly inside your chat. No tool-hopping required.

๐Ÿ•น๏ธ Core Agent Capabilities

  • All-in-One Generation: Create images, sound effects, music, sprite animations, and even full playable games from a single prompt
  • Real Game Building: Assembles actual, playable projects you can open and edit directly in the Game Engine
  • Visual Multi-Step Workflows: Watch Ergaton navigate, generate, and assemble your results live via a visual workflow graph
  • Parallel Generation: Image and animation tasks fan out and run simultaneously for faster results
  • Flexible Control: Approve actions step-by-step, or turn on Auto-run for a completely hands-free experience

๐Ÿ› ๏ธ Feature Updates & Improvements ๐ŸŽจ Asset Generation & Animation

  • Streamlined Image Models: Retired older models to focus heavily on top-tier quality. Added the new Nano Banana 2 model and unified all image edit, animation, and music models into singular, powerful engines
  • Advanced Rotations: Added improved cardinal rotations and brand-new diagonal rotations, while removing "smooth" rotation
  • Character Optimization: Expanded character generation options (including pose, facing, and body controls) and added a new skeleton editor
  • Enhanced Creation Tools: Added support for 1024x1024 images, refined style/color palette parameters, and introduced new free tools. (Note: Pose generator removed from image edit)

๐Ÿ“ Workspace & Asset Management

  • Organization: You can now add assets directly to projects and tag assets, animations, and edits for easier filtering
  • Dashboard & Profiles: Updated the main dashboard, added dedicated user profile pages, and introduced the ability to rename your username
  • Updated pricing tiers