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Tutorials & Guides

Learn to make game assets with AI

Step-by-step tutorials and deep-dive guides for pixel art, characters, animation, sound, music, video, 3D and the Voidless game engine — from your first sprite to a finished game.

8 tutorials

Images & Pixel Art

Choosing a Pixel-Art Resolution: 32×32 vs 64×64 vs 128×128

How sprite size shapes your game’s look, readability and workload, and how to pick between 32, 64 and 128 px for characters, items and bosses.

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Images & Pixel Art

Choosing a Style Preset in the Image Generator

A tour of the 13 built-in art styles in the Voidless image generator, what each look is for, and how Style, Colour Palette and your saved styles work together.

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Images & Pixel Art

Generating Game Items & Icons

Make clean, readable item sprites and inventory icons (potions, weapons, coins, loot) with the Object type, and keep a whole set consistent.

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Images & Pixel Art

Generating Tilesets & Seamless Textures

Make auto-tiling tilesets (top-down 2-terrain, 17-piece and side-view platformer) and seamless repeating textures that don’t show a grid in your game.

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Images & Pixel Art

Generating UI and HUD Elements

Make buttons, panels, bars, frames and game titles that share one style, with the UI type and its Game Title, Text and Graphic modes.

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Images & Pixel Art

How to Generate Pixel Art from a Text Prompt

Step by step: make clean, game-ready pixel-art sprites in the Voidless image generator with the right size, Pixel Art style, Colours slider and model.

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Images & Pixel Art

Image-to-Image: Edit, Restyle and Reuse Existing Art

Change an image with a prompt, restyle it, or use it as a reference for a new one: when to use Edit this image, a reference image or a saved style.

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Images & Pixel Art

Writing Better Prompts for Pixel Art and Game Assets

A prompt formula for game art that works with the Voidless controls: copy-paste examples for characters, items, tiles and UI, and fixes for common problems.

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