Learn to make game assets with AI
Step-by-step tutorials and deep-dive guides for pixel art, characters, animation, sound, music, video, 3D and the Voidless game engine — from your first sprite to a finished game.
4 tutorials
Animating a Core Action Set (Idle, Run, Jump, Attack)
Make the animations every game character needs (idle, run, jump, attack, hurt and death) in one pass with an animation set, so they match in size and style.
Read guide →AnimationBuilding a Walk Cycle Step by Step
The anatomy of a game walk cycle (key poses, frame counts and timing) and how to generate one from a single character sprite, in one direction or all eight.
Read guide →AnimationExporting Animations as GIFs and Sprite Sheets
Get an animation out in the right format: frames or a sprite sheet for your game engine, and a GIF for previews and sharing.
Read guide →AnimationRig 2D Sprites & Animate with the Skeleton Editor
Turn a static sprite into an animated character for free: fit a skeleton by clicking its joints, apply a walk, run or jump preset, and export a sprite sheet.
Read guide →