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Credits, Plans & What Each Generation Costs

How Voidless credits work: 125 free to start, $1 CAD buys 100, they never expire, and what images, animations, audio, video and 3D cost. Plus Voidless+.

The Voidless pricing page comparing the free Lite plan with Voidless+, a one-time $39 CAD payment with 4,000 credits
Two plans: Lite is free, Voidless+ is a one-time payment.

Every generation on Voidless uses credits. In this guide we'll cover what credits cost, what each kind of generation uses, and what the paid plan adds.

The basics

  • A new account gets 125 free credits. No card is needed.
  • $1 CAD buys 100 credits, in any whole-dollar amount from $10.
  • Credits never expire.
  • Each generation shows its cost before you run it, and failed generations are refunded.
  • Uploading images and removing backgrounds are free on every plan.

What things cost

Generation Credits
Image 1 to 15, depending on the model
Reference image on an image +2
Edit an image with a prompt 5
Pixelate an image 1
Split an image into parts 5
Rotations (all eight facings) 10
Animation (16 frames) 15
Animation set (up to six animations) 100
Sound effect 5
Music track 10
3D model 15 draft, 60 high quality
Video 15 per second

The pricing page has the full list. Flipping animations to the left side and every free tool cost nothing.

Lite and Voidless+

The free plan is called Lite. It includes the full suite (images, animation, audio, video, 3D and the game agent), one generation at a time, one project and 500 MB of storage. Generations on Lite are public and appear in the community gallery.

Voidless+ is a one-time payment of $39 CAD. It isn't a subscription; there is nothing to renew or cancel. It includes:

  • 4,000 credits, which never expire.
  • 10% off every credit purchase afterwards ($1 buys 111 credits).
  • Private generations, HD 1024 px images, and reference and style images in the image generator.
  • 20 generations at once, 25 projects and 25 GB of storage.
  • The MCP server for Claude Code, Cursor and other assistants, and saving to your own Google Drive.
  • Teammates for $10 CAD each, one-time. They share your credit pool.

Making credits go further

  • Draft on a 1-credit model. Settle the prompt, then regenerate the keeper on a detailed model.
  • Reuse instead of regenerating. Rotate, animate and edit the sprite you already have; it costs less than drawing a new one and keeps the character consistent.
  • Use the free tools for packing sprite sheets, slicing, recolouring, outlines and GIFs.
  • Make sets in one pass. An animation set gives up to six matching animations for 100 credits.
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