In this video, we are going to be generating a 64bit character sprite with idle and walking animations in Voidless.dev
- Let’s start by creating a character portrait. This image will be used as a reference to generate our sprite.
 
- Now that we have a base image, set the animation mode to Retro Diffusion.
 
- This mode automatically generates basic idle and walking animations in all four directions, using a 64-bit pixel art style.
 
- From there we can select any frame and create edits.
 
- We can also create additional animations to the sprite if we switch to the focus mode.