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Retro Diffusion · 10 credits a picture

Retro Diffusion for game art

Real pixel art, drawn at sprite size.

Retro Diffusion is a model made only for pixel art. The other models draw a large picture that is then snapped to the pixel grid; Retro Diffusion draws the sprite at its real size, 32, 64 or 128 px, so every pixel is placed on purpose.

In Voidless it costs 10 credits a picture. Sprites come back already cut out, and nothing is run over them afterwards, because resampling would knock the art off its grid.

Retro Diffusion example: a cyberpunk birdman warrior
Examples

What Retro Diffusion makes

One try per prompt, nothing cherry-picked: the same prompts as the model comparison.

Retro Diffusion: a cyberpunk birdman warrior, full body (character)
Character · pixel art“a cyberpunk birdman warrior, full body”
Retro Diffusion: a cyberpunk birdman warrior, full body (pixel art character)
Pixel art character · pixel art“a cyberpunk birdman warrior, full body”
Retro Diffusion: a glowing crystal sword (item)
Item · pixel art“a glowing crystal sword”
Retro Diffusion: a slime monster wearing a tiny golden crown (creature)
Creature · pixel art“a slime monster wearing a tiny golden crown”
Retro Diffusion: an original side-scrolling platformer level, no characters: grassy floating platforms, coins, a waterfall and distant mountains, game background (platformer scene)
Platformer scene · pixel art“an original side-scrolling platformer level, no characters: grassy floating platforms, coins, a waterfall and distant mountains, game background”
Retro Diffusion: a wooden treasure chest full of gold coins (pixel art item)
Pixel art item · pixel art“a wooden treasure chest full of gold coins”

Best for

  • Characters, enemies and NPCs as pixel sprites
  • Items, weapons and pickups
  • Top-down objects and isometric assets
  • Pixel art scenes and backgrounds (artwork keeps its background)

Less suited to

  • Anything larger than 128 px
  • Non-pixel styles: its look is always pixel art

In Voidless

Cost
10 credits a picture
Made by
Retro Diffusion
Sizes
32, 64 and 128 px only
Background
Cut out for sprites, kept for artwork
Prompting

Tips for Retro Diffusion

  • Describe the subject and pose simply: “hero standing idle, blue tunic, brown boots”.
  • Pick the size by how big the sprite is on screen: 32 for small top-down characters, 64 or 128 for detail.
  • The style picker is hidden for this model: it has its own pixel styles built in.
  • To animate a Retro Diffusion sprite, use Animate on the asset; the animation keeps its palette and grid.
FAQ

Retro Diffusion: common questions

Is Retro Diffusion better than a pixel filter?

For small sprites, usually yes. A filter shrinks a big picture and can leave muddy pixels and stray colors; Retro Diffusion draws at the final size, so outlines and shading are clean.

Can it animate characters?

In the image generator it makes still sprites. Animate a sprite afterwards with Voidless animations (15 credits), which keep it on the pixel grid with its own palette.

Why does it cost 10 credits?

It is a specialist model that costs more to run than the general ones. If you only need a quick pixel draft, Flux 2 Klein at 1 credit with Pixel Art selected is the cheap option.

Other models

Compare with the other models

Every model is in the same prompt box. New accounts get 25 free credits, no card needed.

Try Retro Diffusion