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som de zumbi
i want a terror audio with wolf howling
music and joy
psychological horror, slow burn, unsettling, melancholic, intimate, fragile a minimalistic piano-driven track for a psychological horror game. the music should feel emotionally heavy, uncomfortable, and sorrowful rather than loud or aggressive.
shadow dash sound, fast and smooth, dark energy movement, silent whoosh, shadow mist, low bass, mystical and stealthy, short duration, perfect for a shadow character.
música no meio da floresta 18383
vfx generico para quando um personagem ou inimigo tomar dano
som de ataque de espada
old city theme
cheerful forest theme
happy music from casino night
create a magical, fairy-tale inspired background music track for a 2d platformer game. the mood should feel enchanted, mystical, and ethereal, like exploring a glowing forest at night. use soft piano melodies, delicate bell tones, and light shimmering tex
a sound of someone smoking a mythical and destructive vape and unleashing a deadly blast. multilayered sound effect
sword hit sound effect
sword swing sound ( mt-32 roland sound ) based on zeliard
mouse pokemon
mouse attack
fire impact
ff
cartoon jump for a mouse
cartoon pixel art jump for a mouse
cartoon pixel art jump
criar efeitos sonoros para jogo 2d de comédia brasileira, estilo indie, humor absurdo e meta. sons simples, curtos, exagerados e engraçados, com timing cômico claro. incluir: – sons de passos caricatos (passo molenga, passo apressado, passo errado). – som
fireball explosion
trilha sonora para tela inicial de um jogomagico
cantados de passarinho
noite floresta misteriosa, atmosfera hipnótica inspirada em moonlight xxxtentacion, bpm 80, pads ambientais, batidas eletrônicas leves, deep bass, plucks ecoantes, sintetizadores com reverb, textura natural de floresta (vento, grilos), loopable, tensão su
cozy game sound effect: soft axe chopping a tree. light wooden thump, gentle impact, no harsh metal, no realism. 8/16-bit inspired, warm, cute, calm, short, satisfying, loop-friendly. farming game style, stardew-like.
single pop up sound effect for a farm game
pop up sound effect for a farm game
a soft, cozy “pluc” popup sound for an 8-bit / 16-bit retro game. cute, short, and friendly. simple chiptune-like tone, warm and rounded. no realism, no reverb, no effects. very short, around 0.1 to 0.2 seconds.
melancolic music, like blasfemous, loop music
melancolic music, like blasfemous, whole music
melancolic music, like blasfemous
the sound of walking on the board is a soft sound.
create a medieval soundtrack.
loopable happy casual game music, cozy café atmosphere, simple repetitive melody, playful pluck sounds, bright electric piano, light rhythm, child-friendly, clean mix, no jazz, no lo-fi, no drama, no vocals, seamless mobile game loop.
jingle bells
a chill ambience soundtrack, with a piano and violin
cyberpunk electric automatic rifle, laser like sounds
fantasy
cristal drop
cast spell
você pode fazer um efeito sonoro de uma pessoa pegando um item o mais perto possível de undertale
person picking up an item from the ground no games de rpg
old steam train from distance
swoosh sound
chopping tree
axe hitting the tree
dark fantasy diablo like arpg roguelite combat music
score collect
bubble pop
small chomp
create a pixel art character of a mysterious shadow figure. the character has a completely black face with no visible features except for two glowing white eyes and a thin glowing crack on one side of the face. the hair is messy, medium length, and pure
fire sound for pixelart top-down game
fireplace sound for pixelart top-down game
“create a dynamic and holy-themed fire spell effect called ‘holy fire’. the spell should combine radiant golden light with intense white flames, giving the impression of divine purification. the fire should burn upward like sacred flames descending from a
40's war plane machine sounds
generate a medieval dark fantasy music orchestral with 3 minutes of duration
generate a medieval dark fantasy music
a holy fire spell
drink a health potion and health up sfx
drink a health potion
a realistic classroom sound where a teacher lightly taps the chalkboard with a piece of chalk while pointing at a written math problem. after the tap, the teacher speaks in a clear, calm voice: “what is the answer to this calculation?” slight chalkboard t
a realistic classroom sound of a teacher tapping a chalkboard with a piece of chalk. the environment has soft room reverb, light classroom ambience, faint murmurs of students, and the clear rhythmic clicking sound of chalk hitting the board.
8-bit style single footstep sound
8-bit style step sound
8-bit style landing step sound
8-bit style single gunshot
8-bit style gunshot
an 8-bit handgun fire sound
an 8-bit gunfire sound, single fire sound
an 8-bit gunshot sound
create a pixel-art sprite of satoru gojo from jujutsu kaisen in classic tibia style (32x32). follow these specifications: style: 32x32 pixel art, tibia classic style character: satoru gojo hair: white, spiky, slightly messy, high volume eyes: hidden b
background music for rap
background music for montage video
sound of a heavy rock hits the dust.
cinematic 1980s sci-fi horror soundtrack, style of john carpenter and ennio morricone. minimalist pulsating analog bass, dissonant high-pitched strings, dark ambient textures, cold and isolation atmosphere, slow tempo, ominous
create a zombie sound. horror
create a zombie sound.
create a loopable 8-bit chiptune bgm for an rpg. theme: medieval romance/tender fantasy. style: classic nes/famicom, slow-to-moderate tempo. use smooth pulse wave for a lyrical melody and triangle wave for soft bass/chords. must evoke gentle intimacy and
som de passo de jogo retro
crie uma musica de fundo parecido com a de pokemon
player walking sound
walking sound
coin drop
insect death
generate a guitar chroads sound so ican use as a combo use 4 notes
colossal dragon roar, deep chest resonance, wet guttural texture, rasping throat vibration, seismic sub-bass, aggressive low-pitch bellow, raw realistic beast audio, intimidating.
ancient dragon roar, extreme low frequency, deep sub-bass, seismic rumble, gargantuan beast.
massive dragon roar, deep guttural growl, aggressive, realistic beast, heavy bass, high fidelity.
generate a high-energy, relentless, industrial cyber-metal track for a first-person shooter game. the tempo should be fast (170 bpm). features must include heavily distorted, down-tuned guitar riffs, aggressive, driving double-kick drums, and cold, pulsin